REVIEW · QUEENSTOWN TOURS

Omni VR Multiplayer – Queenstown

★ 5.0 · 1 reviews 45 min From $38 Operated by Thrillzone · Bookable on GetYourGuide
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Queenstown turns gaming into exercise. Omni VR Queenstown lets you walk and run through digital worlds while seeing and hearing the friends playing beside you. I like the physical movement, which makes this more than a headset-only game, and I like that your private group can work together or compete. The main consideration is the equipment limit: players must be under 287 pounds (130 kilograms) and at least 4 feet 8 inches (145 centimeters) tall.

You get your own shoes, harness, controllers, and headset, so the setup feels personal rather than shared. I also like the choice of game styles, from a zombie outbreak to robot combat and a haunted house. The advertised activity lasts 45 minutes, but the included play session is listed as 40 minutes, so you should allow time for getting fitted and ready.

Key points to know before you book

Omni VR Multiplayer - Queenstown - Key points to know before you book

  • Run through virtual worlds: Special shoes allow you to walk and run as your on-screen character moves.
  • Play with your own group: The experience is offered as a private group, so you can cooperate or compete with friends.
  • Hear and see your teammates: Multiplayer play is built around real-time contact with the people beside you.
  • Pick from several moods: Options include a zombie apocalypse, tactical robot missions, and a haunted house.
  • Budget $38 per person: The price is reasonable for a private, equipment-based session, especially for a group.
  • Check the size limits: Players must be under 130 kilograms and at least 145 centimeters tall.

What Omni VR Queenstown actually offers

Omni VR Multiplayer - Queenstown - What Omni VR Queenstown actually offers

Omni VR is a multiplayer gaming session at Thrillzone in Queenstown, on New Zealand’s South Island. You step out of ordinary sightseeing and into a digital game where your body helps control the action.

The key difference is movement. Instead of sitting still with a headset and using only handheld controls, you wear special shoes that let you walk or run through the virtual setting. Your harness, controllers, and headset complete the system.

That physical element matters. If you enjoy games that reward quick reactions and movement, you will likely find this more involving than a standard screen-based activity. If you prefer quiet, seated games, the running and walking may feel like work rather than play.

The session is designed for a private group. That gives you a more relaxed setting with people you already know. You can join forces against a shared threat, or compete with friends, depending on the game you choose.

A few more to weigh up in Queenstown

Getting fitted with shoes, harness, and headset

Omni VR Multiplayer - Queenstown - Getting fitted with shoes, harness, and headset

Your equipment is central to the session, not a small extra. You receive special shoes, a harness, controllers, and a headset, with the equipment set up for your own use during the game.

The shoes are especially important. They allow your real movement to translate into movement inside the virtual world. You are not simply turning your head to look around. You are walking and running as part of the action.

The harness adds another layer of physical gear, while the controllers give you a way to interact with the game. The headset provides the visual and audio side of the activity. Taken together, the setup aims to make your body part of the game rather than leaving you as a spectator.

The activity data lists a 45-minute duration and a 40-minute session included in the package. That five-minute difference is worth noticing when you plan your day. The full booking window is not the same as 40 uninterrupted minutes of play, so do not schedule another activity immediately afterward.

No guide name is provided, but the activity includes English instruction. You should expect the important explanations and game guidance to be delivered in English.

Walking and running inside a digital world

Omni VR Multiplayer - Queenstown - Walking and running inside a digital world

Once the equipment is on, the main attraction is the feeling of moving through a place that is not physically around you. You might walk through a zombie-filled setting, take part in a tactical mission involving robots, or make your way through a haunted house.

These are not sightseeing stops in the usual sense. They are game worlds with different tones and goals. The zombie setting is likely the most natural choice for a group that wants action and shared targets. The robot mission suits players who prefer a tactical shooting theme. The haunted house offers a darker, suspense-based option.

The activity description presents these worlds as examples of the choices available at Thrillzone. The exact game selection is not specified, so you should confirm the available options when booking if one particular theme matters to you.

The ability to run and walk changes the rhythm of the game. You may need to turn, move, and react rather than standing in one spot. That can make 40 minutes feel active, especially if your group gets competitive.

I would treat the session as a playful physical activity, not a passive break. Wear something that allows comfortable movement. The supplied information does not state a dress code, so I cannot promise that a particular type of clothing is required, but practical clothing makes sense when you know you will be wearing a harness and special shoes.

Why multiplayer contact matters

A major strength is that you can see and listen to your friends inside the game. This makes the activity social in a way that many individual virtual reality sessions are not.

You are not playing in isolation while someone else waits outside. Your group occupies the same game world, and communication helps you coordinate. That makes the zombie and robot scenarios especially suited to teamwork.

The private-group format also helps with the mood. You can laugh at a friend’s reaction, try the game again with a different approach, or simply enjoy the novelty together. You do not have to adapt your plans around an unrelated public group.

The same setup works for competition. If your friends enjoy keeping score or testing their reactions, you can turn the session into a contest. The supplied details do not specify scoring systems, winners, or game rules, so do not book it expecting a particular competitive format.

For families and mixed-age groups, the height limit is important. Anyone under 145 centimeters cannot take part, and the activity is not suitable for anyone over 130 kilograms. Check everyone’s measurements before paying, particularly if you are arranging the booking for a larger group.

A completely different sort of day out:

Three game moods, three different reasons to play

Omni VR Multiplayer - Queenstown - Three game moods, three different reasons to play

Zombie apocalypse

The zombie theme offers the clearest group challenge. You can work with your friends against a common threat, which gives everyone a role and keeps the action moving.

This option should suit you if your group wants a familiar gaming idea with quick reactions and plenty of movement. It may be less appealing if you dislike horror or shooting-style play. The information provided does not specify the intensity or age rating, so ask Thrillzone if you need those details.

Tactical robot mission

The robot scenario is framed as a tactical shooting mission. The word tactical suggests a more planned style of play than simply reacting to whatever appears, though the exact rules are not provided.

This may suit a group that enjoys strategy and coordination. You can communicate with your friends while dealing with the digital opponents, which gives the multiplayer feature a clear purpose.

Again, the game mechanics are not explained in the available details. If you want a particular weapons system, difficulty level, or mission length, check before you arrive.

Haunted house

The haunted house brings a different kind of tension. Instead of focusing only on combat, you may be dealing with fear, suspense, and the challenge of moving through an unsettling setting.

This is a good pick for a group that wants to tease the nervous person in the party, provided everyone is comfortable with scary content. The description calls it spine-chilling, but it does not give specific details about monsters, jump scares, or intensity.

The choice of themes is one of Omni VR’s better features. A group can pick an action game, a tactical game, or a horror game rather than receiving one fixed scenario.

Is $38 per person good value?

At $38 per person, Omni VR sits in the price range of a special activity rather than a cheap filler between Queenstown attractions. The value depends mainly on your group size and your interest in gaming.

You are paying for a private group, special shoes, a harness, controllers, and a headset, plus up to 40 minutes of game time. That is a fair package if you want a structured group activity where everyone takes part at once.

The value is stronger for four or more friends who already enjoy multiplayer games. You share the social part of the price, and the private setting means the booking is built around your own group.

The value is weaker if you are unsure about virtual reality or do not like physical activity. You could spend the same money on something more closely tied to Queenstown’s outdoor character, so this is best chosen because you want the game itself.

The 40-minute play time also matters. Some visitors may see $38 as high for less than an hour, especially since the advertised duration is 45 minutes. Others will find the equipment and private format make the cost worthwhile. I would compare it with the price of other indoor activities in Queenstown, while remembering that this is a social gaming session rather than a scenic excursion.

Who will enjoy this most?

Omni VR Multiplayer - Queenstown - Who will enjoy this most?

Omni VR is a natural fit for friends, families who meet the height and weight requirements, and gaming fans who want something more physical than a console session.

You should consider booking if:

  • You want an indoor activity in Queenstown.
  • Your group enjoys zombies, robots, shooting missions, or haunted settings.
  • You like the idea of walking and running inside a game.
  • You want a private activity rather than joining strangers.
  • You are looking for something different from sightseeing and outdoor sports.

I would be more cautious if you dislike headsets, enclosed equipment, scary themes, or active games. The supplied information does not explain how the experience handles motion sensitivity, medical conditions, or accessibility beyond the height and weight limits, so ask Thrillzone directly if any of those points affect you.

The activity is also not suitable for very young or small children because of the minimum height. It may be a better choice for a group of friends than for a family with children of very different sizes.

Practical planning for a Queenstown day

The experience is in Queenstown, but no transport or meeting instructions are provided in the supplied details. Plan to make your own way to Thrillzone and check the exact location and arrival instructions before setting out.

Because the full duration is 45 minutes and the included session is 40 minutes, leave a buffer around the booking. You may want time before the activity to arrive and time afterward to remove the equipment and regroup.

English is the stated activity language. If someone in your private group is not comfortable following English instructions, check with the provider before booking.

The booking can be canceled up to 24 hours in advance for a full refund. You can also reserve now and pay later, which is useful when your Queenstown schedule depends on weather or changing plans. This does not remove the need to check the exact terms at booking, but it gives you more flexibility than an immediate, nonrefundable purchase.

The activity is supplied by Thrillzone. Since the games and rules are not listed in detail, I would ask which titles are operating on your date, how many people the private group can include, and whether you can choose your preferred theme.

My verdict on Omni VR Queenstown

I like Omni VR because it gives you a clear reason to play together. The equipment lets you move through the game, and the ability to see and hear your friends keeps the session social.

The strongest part is the combination of physical movement and private multiplayer play. You are not waiting for a turn while someone else wears the headset. You are part of the same digital action, with several themes to choose from.

The main drawbacks are the short play time, the $38 price, and the limited practical information about the exact games. The height and weight rules also rule out some people before they reach the headset.

Book it if your group enjoys gaming and wants an unusual indoor activity in Queenstown. Skip it if you are seeking scenery, outdoor adventure, or a longer session for your money. Before paying, confirm the available game, group size, and arrival instructions. That small check will help you decide if this unusual 40-minute session fits your day.

FAQ

Where is Omni VR Multiplayer located?

The activity is located in Queenstown on New Zealand’s South Island. The experience provider is Thrillzone.

How much does Omni VR Queenstown cost?

The listed price is $38 per person.

How long does the activity last?

The activity duration is listed as 45 minutes, while the included gaming session is listed as 40 minutes.

Is the group private?

Yes. The activity is listed as a private group experience.

Can I play with friends?

Yes. You can see and listen to your friends during the games, and you can play as a team or compete against them.

What equipment is provided?

You receive special shoes, a harness, controllers, and a headset.

Can I run during the virtual reality game?

Yes. The experience allows you to walk and run through the virtual worlds in real time.

What kinds of games are available?

The listed examples include a zombie apocalypse, a tactical shooting mission against robots, and a haunted house. The exact available game selection is not specified.

Is the activity available in English?

Yes. English is the listed activity language, and English instruction is provided.

Are there height or weight restrictions?

Yes. The activity is not suitable for anyone over 287 pounds, or 130 kilograms, or anyone under 4 feet 8 inches, or 145 centimeters.

Can I cancel for a refund?

Yes. You can cancel up to 24 hours in advance for a full refund.

Can I reserve now and pay later?

Yes. The booking option allows you to reserve your place and pay later.

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